AI Insights · Timothy · January 2022
Top 5 Superhero Games on iOS in Sweden Q4 2021
Explore the performance metrics of the top 5 superhero games on iOS in Sweden during Q4 2021, including trends in downloads, revenue, and active users.
In the last quarter of 2021, the top 5 superhero games on iOS in Sweden showed varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.
MARVEL Strike Force: Squad RPG from Scopely, Inc. experienced significant fluctuations in its weekly revenue, starting at around $5.5K at the end of September and peaking at approximately $9.3K in the final week of December. Weekly downloads saw a mid-quarter low of 62 in late November but recovered to 217 by the end of December. Active users showed a slight decline mid-quarter, dropping to about 1.1K in late November but ending the year at 1.6K.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. had a notable peak in weekly revenue, reaching $9.5K in the week of December 20. Weekly downloads remained minimal throughout the quarter, with only a few spikes. Active users gradually decreased from 83 in late September to 50 by the end of December.
Marvel Contest of Champions from Kabam Games, Inc. saw a dramatic spike in revenue, peaking at $17.7K in the week of November 22. Weekly downloads fluctuated, with a high of 675 in early October and closing the year at 331. Active users maintained a relatively stable range, ending the quarter at approximately 2.5K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a consistent increase in revenue towards the end of the year, peaking at about $3.5K in the final week of December. Weekly downloads were relatively steady, with a slight increase from 25 in late September to 41 in the last week of December. Active users remained stable, fluctuating around 1.5K throughout the quarter.
One-Punch Man: Road to Hero 2.0 from NATASKY GAMES LIMITED saw a notable increase in revenue, peaking at $3.2K in early December. Weekly downloads were modest, peaking at 38 in the week of December 20. Active users showed minor fluctuations, ending the quarter slightly lower at 417 compared to 514 at the start.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these top superhero games. For more detailed analysis and insights, visit Sensor Tower.